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ehant for a Prot pally In ft

Spellsurge is an absolutely atrious ehant for a Prot pally. In ft it is so absolutely absurd that Ian only make one request, slap them and tell them they need to learn to play. For a fastaster sh as a FoL holy Paladin it works out to 10-13 mp5. You are notasting every 1.5 sonds, so less for you. Is that really going to help you? If you are doing 5 mans the only other person with it would be a healer and 2 people with spellsurge is not enough to justify it. The math doesn't evenomelose to working out, at all. In a raid if you were in a spellsurge group then there would be a fundamental level of fail so ep, so system and flawed from an almost elementary level that you have more problems going on that having a bad ehant on your sword. Spell damage. You gain your threat per sond from spell damage. Pallies differ from Warriors in a multitude of ways and one of the primary ones is that they do not use their weapon to further there avoidae (there are eeptions I know) but rather for threat. It is the same with expertise weapons for warriors later on.
not gonna even try to figure out what wanka is saying seeing i've been drinking but i'd take a green mae over sun eater for tanking. youan easly make up for the deff sh*t on other gear than youould make up for the sd from weapon. even go with the light saber from norm sp. off first boss.
Allow me to translate: bodhisattva, Defender of Juste wrote:Spellsurge is an absolutely atrious ehant for a Prot pally. In ft it is so absolutely absurd that Ian only make one request, slap them and tell them they need to learn to play. For a fastaster sh as a FoL holy Paladin it works out to 10-13 mp5. You are notasting every 1.5 sonds, so less for you. Is that really going to help you? If you are doing 5 mans the only other person with it would be a healer and 2 people with spellsurge is not enough to justify it. The math doesn't evenomelose to working out, at all. Spellsurge bad. Spell damage good.
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